File Details
soulland-2
- R
- Feb 21, 2026
- 1.46 MB
- 43
- 1.20.1
- Forge
File Name
soulland-1.0.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
📜 Full Changelog (v10 → v15)
v15 – Current Release
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Breakthrough via GUI & Keybind – Removed
/soulland breakthroughcommand. Press K then "Breakthrough" tab, or use B (pill: Shift+B). -
Forest Generation Fixed – Guaranteed forest near spawn (grid cell 0,0). Heightmap uses
MOTION_BLOCKING_NO_LEAVES, block updates with flag 3. Added/soulland locateforest. -
Incense Buffed – Now spawns 20–30 beasts instantly (was waves). Wider radius, better positioning, particle effects.
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Items & Crafting – Spirit Vein Tap (nether star + qi stone), Spirit Beast Incense (spirit herbs + redstone torch), Foundation Pill. All with 64×64 textures.
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Beast Textures Upgraded – 256×256 resolution with enhanced details (eye whites, gradients, elemental runes). All 348 textures regenerated.
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Sect Vendors – Custom NPCs with trades (herbs ↔ pills, crystals, etc.).
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Foundation Instability – Tracks herb usage; healed by pills or meditation.
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Bug Fixes – Tabs no longer off‑screen, compile errors fixed, forest generation now works on world load.
v14 – Major Feature Drop
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Spirit Beast Incense item – Spawns waves of beasts.
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Spirit Vein Tap – Sets local qi density for base building.
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Spirit Mountains – Massive rocky peaks in forests (40–80 blocks) with terraces, waterfalls, qi stones.
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Native Sect Spawning – Sects spawn like villages with 2–4 vendors.
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Breakthrough System – Required every 10 levels; success chance affected by foundation instability.
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HUD indicator for pending breakthrough.
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Fixes – Beast spawn timer, forest chunk boundaries, spirit flora drops.
v13 – Performance & Polish
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Unified forest biome – No overlapping, single biome per forest.
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Giant tree designs – 20–31 blocks tall with layered canopies.
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Skill visual effects – Particles on skill activation.
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Custom health bar – Replaces vanilla hearts.
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Herb spawn rate reduced (60% cut) and placement fixed.
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Diminishing returns on herbs (potency decays with use).
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Command
/soulland speed <value>to set movement speed.
v12 – Star Dou Forest & Spirit Avatar
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Star Dou Great Forest – Three zones with different qi and beast ages.
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Spirit Avatar – Press V at level 70+ for temporary massive buffs.
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Twin Martial Souls – Unlock second soul at level 30+.
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Spirit Hall Enforcers – Hostile faction with ranks, spawn in squads.
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Spirit flora drop items – Flowers, vines, mushrooms.
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Forest frequency increased – Grid spacing reduced, radius up to 500.
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Beast spawn rate increased – Timer 30s, chance 40%, cap 8.
v11 – Natural Worldgen & Manual
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Natural spirit forest worldgen – Forests spawn as chunks load (seed‑based grid).
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Cultivation Manual – Given on first join (12‑page book).
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Herb spawn rates boosted – More frequent in forests.
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Beast texture rehaul – 347 new textures for 115 species × 3 phases.
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Future features document – 30 planned features.
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Wild Cultivator spawning – Independent timer, guaranteed.
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Fixes – BREAKTHROUGH_PILL name, setQiDensity method, world load freeze.