Description
This is a combat mod built around a snowball mechanic: every hit you land feeds Soul into your equipment, and every point of Soul makes the next hit harder.
Weapons start slow but ramp up through sustained combat. As Soul accumulates, your damage, draw speed, and movement speed all increase. You can also spend Soul on active skills such as homing arrows, piercing blade waves, or turning yourself into a literal tank. Stop fighting, and it all starts to drain away.
Your equipment is forged in combat, not at a crafting table. The Warden is your first test.




