File Details
sonsoftheempire-1.1.6-forge-1.20.1.jar
- R
- Apr 8, 2025
- 2.07 MB
- 156
- 1.20.1
- Forge
File Name
sonsoftheempire-1.1.6-forge-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
IMPORTANT NOTE
Geckolib is now required for the mod to work.
4 New Imperial armor sets and some extras!
- Witch Hunter
- Imperial Engineer
- Imperial Archer
- Knight of Morr
- Added a helmet for The Hound of Judgement
- Imperial and Altdorf version of Greatsword hats
New Crafting Materials
- Multiple fabrics to help with the costs of armor sets and it should help with mass producing them for recruits
- Leather Roll is pretty much the same thing but for leather
New Melee Weapons!
- Ghal Maraz (The Warhammer of The Emperor Himself!) Right-clicking with it gives the player a temporary buff with a cool-down
- Dragon Tooth (Sword)
- Grudge Settler (Sword)
New Ranged Weapons!
- Hochland Long Rifle
- Imperial Repeater Rifle
- Imperial Long Rifle
These weapons are very WIP and subject to change both in models and values. Same thing for the gun sound effects and animations I plan to overhaul and polish them more with time.
All of the guns are shot by right-clicking but as of now they don't consume any ammo until I can figure out how to do it properly, but they were really fun to play with so I pushed them into this update.
The Hochland Long Rifle doesn't have a working scope as of yet but hopefully, and eventually, it will.
There are a few more melee weapons, other faction banners not just for The Empire, and guns planned but the next update will most likely be an overhaul of Estalia turning it into a general Southern Realms faction including armors from Tilea and The Dogs of War.

