lidarvision-0.1.2.
Curse Maven Snippet
What's new
0.1.2 — Decoy Balance, Container Search & Overload
Balance & Fixes:
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Decoy: volume of both sounds reduced by 50%.
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Tactile Search: added barrels and placed shulker boxes. Uses existing
TactileChestSlotandTactileChestState; progress is separated by container and player, old chest saves remain compatible. -
Portable shulkers: opened with RMB in air or Shift+RMB in inventory. Contents are saved in the item; the original shulker is locked from movement during search.
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Overload: focused scanning gains +50% rays and +20% range. Holding too long breaks the lidar for 30 seconds.
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Mob death on lichen or within 8 blocks of it/Heart causes 2–5 blocks of growth, if space is available.
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Every 10 new blocks spawns an additional Heart that continues growth independently.
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Works with manually placed lichen without a Heart.
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Progress is saved; if a Heart has nowhere to spawn, the accumulated growth is not lost.
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Suitable chunks appear three times more often: 1 in 8 instead of 1 in 24.
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Placement attempts doubled.
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Search covers normal and deep caves: Y −63…47.
It groweth still.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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