SomethingsAddons-1.3.jar
Curse Maven Snippet
What's new
[Current Version] - 2026-07-04
✨ Added
- Damage & Healing Control System:
- Minimum Damage Enforcer: Completely fixes the late-game "Godmode" issue caused by armor stacking or Resistance 255. All valid attacks will now deal a guaranteed minimum amount of damage (configurable).
- Boss & Magic Whitelist: Min Damage works flawlessly against armor-bypassing boss skills like Dragon Breath, Wither, Witch's Magic, and Warden's Sonic Boom.
- Shield Compatibility: Fixed an issue where blocked attacks or harmless projectiles (like snowballs) would trigger min damage. Shields work as intended!
- Dynamic Min Damage Scaling: The minimum damage taken by the player dynamically scales up (up to 5x) if the attacker is an elite mob or boss with 100+ Max HP.
- Boss Anti-Heal Debuff: Taking damage from mobs with 100+ Max HP applies a debuff that reduces all healing and absorption gained by 50% for 5 seconds. Includes an Action Bar warning.
- Max Healing Cap: Set a hard limit on how much HP can be recovered in a single healing instance (prevents excessive healing from other mods).
- Added full toggle options in the Config Menu for every individual mechanic.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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