File Details
[Forge] 1.16.5 - v1.52: Translation Support, Fixes, & Improvements
- R
- Jul 3, 2026
- 415.04 KB
- 25
- 1.16.5
- Forge
File Name
sols_relicsystem-1.16.5-1.52.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
Sol's Relic System v1.52
Full language and translation support
- The mod's built-in player-facing text now uses translation keys throughout.
- Translation support now covers item names and descriptions, relic tooltips, stat and rarity names, Aster Table screens, upgrade and reroll windows, ascension, recycling, milestone notices, phantom-slot messages, set bonuses, commands, help text, errors, and action-bar notices.
Compatibility notes
- Sol's relic Crit Rate and Crit Damage bonuses are now exposed as real player attributes for cross-mod compatibility:
solsrelicsystem:crit_ratesolsrelicsystem:crit_damage
- These attributes use Sol's native percent-point scale. For example,
12.0Crit Rate means+12%Sol crit chance bonus, not0.12.
Fixes
- Relic stat tooltips and preview screens now show effective applied values instead of raw generated rolls.
- Material tier multipliers, offhand efficiency, and stat-scaling config values are included in displayed relic stat values.
- Example: a raw
+38.7% ATKroll may display as+13.0% ATKif that is the value Sol actually applies after scaling. - Saved relic NBT, stat generation, reroll behavior, and gameplay formulas are unchanged.
- The default
atkPercentScalingvalue has been increased from0.30to0.70so ATK% relic rolls feel more rewarding by default. - Existing configs with a different
atkPercentScalingvalue are migrated to0.70once during update. After that migration marker is written, future manual changes to this config value are respected.