[NeoForge] 1.21.1 - v1.0.2
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What's new
Changelog
1.0.2
- Added GUI resource-pack support. Packs that replace Minecraft's standard GUI or inventory backgrounds and widget buttons now automatically reskin the complete Leveling interface, with a matching palette for panels, text, icons, and progress bars. Pack authors can also use dedicated nine-slice surfaces and optional HEX colors for precise control; automatic contrast protection keeps important information readable on light or dark themes.
- Fixed a client startup crash that could occur when Night Eye was used with certain rendering or optimization mods.
- All In / Limit Breaker now forces target-capable marked mobs to focus the activating player. If several players mark the same mob, the first valid claimant keeps aggro; ownership transfers only after that claim ends, preventing target swapping.
- Standardized Limit Breaker's crimson mark around Minecraft's native model contour, so the outline follows the target's actual visible body parts across different entity models, poses, and sizes without filling the body.
- No player-data migration or configuration reset is required.
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