Sol's Indicator (Damage, Entity Health, Custom Boss Bar HUD, and more!)

A lightweight mod that gives you real-time visual feedback on every hit you land. Know exactly how much damage you're dealing, with razor-sharp accuracy right as it happens.

File Details

[NeoForge] 1.21.1 - v1.1.7: Boss Bar Compatibility Fix

  • R
  • May 29, 2026
  • 101.82 KB
  • 18
  • 1.21.1
  • NeoForge

File Name

solsdmghpindicator-1.21.1-neoforge-1.1.7.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sols-damage-indicator-1472484:8165103"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Sol's Damage Indicator 1.1.7

Update Title: Boss Bar Compatibility Fix

Fixed

  • Fixed an issue where Custom NPCs could trigger the boss death animation even when that NPC's boss bar was hidden.
  • Custom NPCs boss bar settings are now detected correctly: hidden NPC boss bars will not trigger the boss kill/death animation, while visible NPC boss bars still can.
  • Boss damage tracking now respects whether an entity's boss bar is actually active instead of treating every stored boss bar object as a boss fight.
  • If another mod turns a boss bar off during a fight, Sol's Damage Indicator now clears that boss tracking so the boss kill/death animation will not appear later.

Notes

  • This keeps the boss death animation working for real bosses and Custom NPCs that have their boss bar enabled.
  • This fix has been applied across the supported Minecraft versions.