File Details
[NeoForge] 1.21.1 - v1.1.65: Config Options Fixes
- R
- May 26, 2026
- 101.01 KB
- 74
- 1.21.1
- NeoForge
File Name
solsdmghpindicator-1.21.1-neoforge-1.1.65.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Sol's Damage Indicator 1.1.65
Available for Minecraft 1.21.1 NeoForge, 1.20.1 Forge, and 1.16.5 Forge.
Fixed
- Fixed entity health bars only appearing at very short distances.
- The entity health range setting now properly controls how far away mobs can be targeted.
- Fixed several config options falling back to default values instead of using the player's saved settings.
- Fixed HUD position settings being unreliable after changing them through config screens such as Configured.
Added
- Added a new
entityhealth.leftSideoption. - Players can now move the entity health bar from top-center to top-left.
Improved
- Improved config reliability across all supported versions.
- Entity health targeting now uses the mod's configured range instead of Minecraft's default short interaction reach.
- The mod still respects blocks in the way, so health bars should not appear through walls.
Notes
- If your old config file does not show the new
entityhealth.leftSideoption, regenerate the config or add it manually under[entityhealth]. - This update is recommended for anyone who customizes HUD position, entity health range, boss bar settings, or damage indicator settings.