Sol's Indicator (Damage, Entity Health, Custom Boss Bar HUD, and more!)

A lightweight mod that gives you real-time visual feedback on every hit you land. Know exactly how much damage you're dealing, with razor-sharp accuracy right as it happens.

File Details

[Forge] 1.16.5 - v1.1.65: Config Options Fixes

  • R
  • May 26, 2026
  • 103.36 KB
  • 21
  • 1.16.5
  • Forge

File Name

solsdmghpindicator_1.16.5-1.1.65.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sols-damage-indicator-1472484:8151500")
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Sol's Damage Indicator 1.1.65

Available for Minecraft 1.21.1 NeoForge, 1.20.1 Forge, and 1.16.5 Forge.

Fixed

  • Fixed entity health bars only appearing at very short distances.
  • The entity health range setting now properly controls how far away mobs can be targeted.
  • Fixed several config options falling back to default values instead of using the player's saved settings.
  • Fixed HUD position settings being unreliable after changing them through config screens such as Configured.

Added

  • Added a new entityhealth.leftSide option.
  • Players can now move the entity health bar from top-center to top-left.

Improved

  • Improved config reliability across all supported versions.
  • Entity health targeting now uses the mod's configured range instead of Minecraft's default short interaction reach.
  • The mod still respects blocks in the way, so health bars should not appear through walls.