ftb-solo-quests-1.1.0.jar
Curse Maven Snippet
What's new
Changelog
[1.1.0] - 2026-08-08
Added
- Added a sync button to the task details panel for syncing the completion state of an individual task; its icon indicates whether any teammate has completed the task
- Added a "Sync All Tasks" button to the task book sidebar for syncing all incomplete tasks at once (using server-side iterative topological processing so no tasks in a dependency chain are missed)
- Added the
/soloquests migrateand/soloquests statusadministration commands - Added the
teamSyncEnabledserver configuration option underworld/serverconfig/, which also controls whether client-side sync buttons are shown
Fixed
- Fixed task progress becoming permanently stuck at 100% when syncing a task whose dependencies were incomplete (dependencies are now validated before syncing, and previously affected tasks can recover)
- Fixed "Sync All Tasks" completing only some tasks when prerequisite tasks were created late by switching to server-side iterative topological synchronization
- Fixed language resources not loading by adding
pack.mcmeta; tooltips now use localization (en_usandzh_cn) - Fixed team creation producing unused empty party files by skipping
PartyTeaminteamCreated - Fixed client synchronization caches persisting between servers by clearing them when disconnecting
- Fixed mixins not being registered correctly in production environments
Changed
- Explicitly set
remap = falseon all mixins because every injection targets FTB Quests classes and does not require obfuscation mappings - Changed task completion updates from full recalculation packets to small incremental packets
- Improved migration robustness with on-demand backups, per-file exception isolation, and standardized logging
- Replaced
@OverwritewithInjectwhere applicable, standardized network registration, centralized version management, and extracted merge rules into a separate class
[1.0.0] - 2026-08-07
Added
- Added the core feature: FTB Quests task progress is stored independently for each player instead of per team
- Added automatic migration of legacy party progress to individual player data
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