Solid Mobs - [Fabric & Forge]

Gives mobs collisions & interactions like blocks.

File Details

[Fabric 1.19.4 & 1.20+] 1.7

  • R
  • Aug 29, 2023
  • 144.24 KB
  • 366
  • 1.20.1+3
  • Fabric + 1

File Name

solid_mobs_fabric.1.19.4+1.20-1.7.jar

Supported Versions

  • 1.20.2-Snapshot
  • 1.20.1
  • 1.20
  • 1.19.4

Curse Maven Snippet

Fabric

modImplementation "curse.maven:solid-mobs-631710:4727447"

Quilt

modImplementation "curse.maven:solid-mobs-631710:4727447"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- improved general runtime efficiency.
- Forge users can now join Fabric servers & have their settings sync correctly.*(Forge doesn't allow this the other way around :/)*
- added `/solid_mobs` command with options for all config settings to allow tweaking in-game *(server usage requires operator permissions)*.
- added `entityBlacklist` subcommand to tweak what collisions are enabled in-game.
- added `listRecentCollisions` subcommand to list recent entity collisions to aid with identifying and blacklisting unwanted collisions.
- added `platformMode` option when true mobs will only collide on their top side, and you can press crouch to fall through them like a platform.
- added `canNonSavingEntitesCollide` option to control collisions with non-saving/null entities *(occasionally used in mods for decorative or logical purposes, like `wall jump`)*.
- added `falling_block` entities to the hard coded blacklist, various reasons/issues.
- fixed a crash when trying to shove an entity after it has been removed.
- fixed a crash when certain entities landed on others.