Solar's Enchantments: Remastered

Adds 50+ enchantments!

File Details

solars_enchantments-1.12.3-neoforge-1.21.4.jar

  • R
  • Oct 18, 2025
  • 128.61 KB
  • 10
  • 1.21.4
  • NeoForge

File Name

solars_enchantments-1.12.3-neoforge-1.21.4.jar

Supported Versions

  • 1.21.4

Curse Maven Snippet

NeoForge

implementation "curse.maven:solars-enchantments-1132472:7120428"
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Learn more about Curse Maven

The Catalyst Update - 1.21.4

"The illusion of control breaks."

Strength bends, endurance cracks, and balance slips further away. What was once protective now demands its price, and each heartbeat echoes louder in the silence between collapse and rebirth.


Changes/Additions

Reworked Enchantments:

  • Invincibility

“Your armor will shatter before your will does.”
Now drastically reduces incoming damage - but every time you’re struck, all armor pieces take extra durability damage, not just the one with the enchantment... BUT it also comes with 2 levels now!

  • Equilibrium

“The balance tips, but never truly steadies.”
Now, Vulnerability reduces armor toughness as you near stability rather than your max health.

  • Springy Step has 2 levels and Rooted Stance now have 3! 
  • Fridgid Resilience now also grants Water Breathing.

New Enchantment: Reach (I-II)

“Power isn’t distance - it’s precision.”
A sword-focused counterpart to Range. Still granting Arm's Length, each level grants +2 reach distance when attacking, letting you strike from farther away.
It’s control - at least, until control breaks.


There's only 2 weeks until balance shatters.

Be ready.