Solar's Enchantments: Remastered

Adds 50+ enchantments!

File Details

solars_enchantments-1.12.2-neoforge-1.21.1.jar

  • R
  • Oct 12, 2025
  • 124.66 KB
  • 70
  • 1.21.1
  • NeoForge

File Name

solars_enchantments-1.12.2-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:solars-enchantments-1132472:7100045"
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The Fracture Update - 1.21.1

A spark of imbalance shifts the scales of power.

The world trembles at the first signs of collapse, and new enchantments arise from the cracks. Tiny fractures lead to chaos, but also to rebirth. As stability crumbles, something new stirs beneath the surface…

New Enchantments

  • Equilibrium - True balance demands sacrifice. When above 8 hearts, your health stabilizes as max hearts but Vulnerability weakens you. At exactly 5 hearts, the forces are stabilised, granting you Strength II. At 5 or fewer hearts, Resistance II activates, and at 2 hearts or fewer, Resistance IV protects your final breaths. Incompatible with Fortitude, Vitality, and Lucky Hearts.

Tweaks

  • Range (Reworked) - Distance is power… and safety. The Range enchantment now grants the Arm’s Length effect, increasing block and entity reach by +2 per level.

Tiny fractures are forming, small shifts in power that hint at greater upheaval to come. Will you survive the cracks, or will the collapse consume everything?