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So Many Enchantments

An all new enchantments... (W.I.P)
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SoManyEnchantments-1.12.2-1.0.9

File nameSoManyEnchantments-1.0.9-1.12.2.jar
Uploader
nischhelmnischhelm
Uploaded
Sep 26, 2026
Downloads
2.3K
Size
2.5 MB
Mod Loaders
Forge
File ID
8980799
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:so-many-enchantments-267035:8980799")

Learn more about Curse Maven

What's new

v1.0.9 fixes

  • fixed Critical Strike crashing when level >= 20 (thanks PoTFR-NK!)
  • added custom sound to Rune: Revival activation (thanks Stranding for the idea)
  • restored old SME behavior of Rune: Revival not being applicable to armor
  • capped Purging Blade dmg multiplier (increasing with purged potion lvl) to max 2x
  • prevented Pandoras Curse and Ancient Sealed Curses from cursing stackable items
  • prevented divide-by-zero for Instability lvl 8
  • changed Smelters handler priority so it works before Charm's Magnetic enchantment
  • fixed Smelter force dropping the smelted results instead of passing them along to other handlers (i.e. Magnetic to pick them up automatically)
  • fixed Smelter not working with sand and other blocks that dont have a required tool
  • allowed Adv./Burn. Thorns to be recognised on main/offhand if their applicability config was changed to allow that
  • capped Luck Magnification luck-dependent critical multiplier to max +2 (up to x3.5, with luck 10 and luck mag 2)
  • fixed Adv Fire Prot and Adv Blast Prot having the same protection strength as their vanilla counterparts, now double
  • removed "isAllowedOnBooks=false" on Ancient enchants which stopped them from being upgradeable and didnt do anything else relevant (was stopping extremely high enchantability level-enchanted loot books from getting them, thats it)
  • fixed Disarmament and Curse of Possession interacting in a way that would delete the CoP item
  • restored old SME behavior of players not being deconstructable with Atomic Deconstructor
  • moved upgrading recipe load to postInit so it catches enchantments registered during init (DDD)
  • allowed enchantment upgrading and EnchantmentControls re-enchanting mechanic to be compatible
  • removed anvil use tooltips and book combining not increasing the anvil use cost (now in EnchantmentControl)
  • updated chinese translation file (thanks PoTFR-NK and Open-KFC!)
  • continued to write the changelog for the rewrite

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