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So Many Enchantments

An all new enchantments... (W.I.P)

File Details

SoManyEnchantments Final(1.8.9) V0.4.0 BETA.jar

  • B
  • May 27, 2017
  • 208.94 KB
  • 693
  • 1.8.9

File Name

SoManyEnchantments Final(1.8.9) V0.4.0 BETA.jar

Supported Versions

  • 1.8.9

Version 0.2.0 (1.7.10)
*Heavy Edge is no longer W.I.P and its function is that you deal extra damage against armored mobs. Note that it doesn't
deal extra damage when an enemy's armor is lower 3.
*Fixed a bug where armor piercing deal no damage when hitting a witch with armor.
*Enchanted enchantment nerfed, it deals lesser damage to witches. It is also not applicable with Spell Breaker anymore.
*Added 10 new enchantment.
*Critical strike chance nerfed but its damage is increased.
*Piercing Edge (Armor Piercing in 0.1.0, typo sorry for that) is still W.I.P .
*Swipe Strike is now applicable with swords.
*Envenomed enchantment nerfed.
*Extreme Sharpness nerfed
*Extreme Smite and Extreme Bane of Arthropods slightly nerfed(When at level V, I realize that almost all undead creatures are one hit)
~That's all I can remember :D

Version 0.3.0 (1.7.10)
*Nerfed Faster Strikes chance to proc.
*Nerfed Reviled Blade's damage a little bit.
*Crushing renamed to Slicing (What did I ate back then?)
*Nerfed Crippling Strikes, for the first 2 levels of the crippling strikes, only weakness and slowness are applied. At level 3 and 4, hunger and
mining fatigue is also applied. Crippling Strikes is now level 4 at its maximum instead of 5. Also reduced the level of the debuffs by 1.
*When the disarm enchantment is triggered, there is another small chance that the target will drop their held equipment. This equipment will be damaged.
*Swiftness potion effect that is triggered in Disarm is lowered to a constant II level in 10 ticks.
*Made Atomic Deconstructor's chance to instant kill is greatly nerfed.
*Purging nerfed. Slowness from two to one. Initial Duration of slowness is halved.
*Updated some enchantments. (Rewritten them for bug fixes)
*Fixed tons of bug, as always the traditional doings of programmers...
*Fixed Piercing Edge, Enchanted and Thorn Enhancement not dealing their proper damage. (The Damage is not hybrid)
*Removed custom death from piercing edge, enchanted and thorned.
*Nerfed Subject Mathematics' chance to proc. (for smart people, if the damage is not 2 times in its level cap, it is now 2x times damage in the maximum legitmate level[means not edited])
*Critical enchantment reduced chance proc again, but the damage is greatly increased.
*Damage Randomizer's chance to be negative damage (heals an enemy) is increased.
*That's all...

Version 0.3.5 (1.8.9) - Armor Enchantment Update
*Damage Randomizer is nerfed even more.
*Desolator's Duration is halved.
*Faster Strikes modified a little bit.
*Water Aspect now has a chance that increases each level to extinguish burning mob.
*Science Enchantment nerfed a little bit.
*Modified Envenomed a little bit.
*Removed Shadow and Swipe Strike Enchantment. (They will be back, eventually.)
*Piercing Edge renamed to Ethereal Blade.
*Some tweaks on enchantments that contains explosive attack chance. (Subject Science, Thunderstorm etc.)
*Added tons of armor enchantment to help you. (They may be overpowered as they are untested in terms of survival and not the damage test.)
*Science Enchantment is now applicable also to bow.
*Science Enchantment is currently W.I.P(many bugs because it can be applied to both sword and bow)

Version 0.4.0 (1.8.9) - Final 1.8.9 Update
*Renamed Silent Strikes to Silencing Blade.
*Added more enchantments.
*Renamed Drowning Aspect to Hydro-Infused(converts your damage into drowning) to prevent misinterpretation of dealing increased damage while submerged as water aspect has this function.
*Ash Destroyer is now incompatible with Fire Aspect.
*Fixed a bug where in you will get purged instead of the entity you are attacking.
*Re added swiping strikes and this time its cleave damage do not pierce armor anymore.
*Fixed a tons of bugs.
*Silencing Blade now uses correct death message.
Note: This update will be the last for the 1.8.9 as porting to 1.10 and above requires a great time(the format there...).
Note II: This Update is also the beginning of me updating the information and adding videos on how this enchantments function and how to use them wisely.