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Snow! Real Magic! ⛄ (Neo/Forge)

Not a magic mod. | Snow Gravity & Accumulation | Snow-covered blocks | Tweak snow behaviors

File Details

[Forge 1.20.1] 10.7.0

  • R
  • Jan 17, 2026
  • 338.50 KB
  • 2.0M
  • 1.20.1+1
  • Forge + 1

File Name

SnowRealMagic-1.20.1-Forge-10.7.0.jar

Supported Versions

  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:snow-real-magic-308663:7472648")

NeoForge

implementation fg.deobf("curse.maven:snow-real-magic-308663:7472648")
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10.7.0

  • Merge pull request #468 from Snownee/fix/issues-1.20-forge
  • fix: gigantic water by falling snow
  • fix: drop the resource when contained state destroyed by neighbor update
  • fix: handle the block light for stair and slab
  • fix: snow area is not identical to Serene Seasons, part 1

10.6.5

  • chore: update dependencies (close #452)

10.6.4

  • fix: Snow is Invisible When Using render_type (close #444)
  • Merge branch '1.20-forge' of https://github.com/Snownee/SnowRealMagic into 1.20-forge
  • fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off

10.6.2

  • feat: backport the entity_inside tag (close #442)
  • Update es_es.json (1.20.1 - 10.5.2) (#440)

10.6.1

  • improve: snow-covered blocks use snow sound
  • feat: configurable light level thresholds

10.6.0

  • chore: reformat
  • Added support for snow to spawn no matter the light level. (#422)
  • Added support for plants to keep their original biome color when they are snow-logged. (#423)