snapshot-0.1.0+26.2.jar
Curse Maven Snippet
What's new
Changelog
Camera and capture
- Added five persistent camera preset slots for Landscape, Portrait, Wildlife, Astro, and Macro setups. Presets save the complete exposure, focus, lens, filter, aspect, and film state.
- Added Tiled 2X, a four-view high-resolution capture mode with rectilinear reprojection and exposure matching for stationary scenes.
- Improved three-panel panoramas with exposure matching.
- Added pickable entities to saved-image depth sampling.
Live viewfinder
- Reworked live depth of field into a dynamic half-resolution bokeh pass with a full-resolution composite. Screenshot Ultra can retain a full-resolution bokeh pass.
- Added adaptive bokeh sampling and smoothed lens response to protect frame rate while changing aperture or focus.
- Added native gamepad viewfinder controls.
- Added configurable focus-peaking colour and strength, false-colour palette, HUD opacity, and HUD scale.
Library and reliability
- Added a recoverable Trash view with restore, permanent-delete, and confirmed empty-trash actions.
- Made PNG capture and metadata writes validated and atomic, with an available-space guard before finalising large captures.
- Improved Photograph data handling and local texture loading.
- Added in-game calibration and high-resolution smoke scenarios alongside expanded unit and resource integrity tests.
Unmodified official releases may be included in modpacks with credit.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects