SMP Vector 0.5.0 neoforge 1.21.1
Curse Maven Snippet
What's new
SMP Vector — Update: Manifest & Synergies
This update expands the mod beyond isolated systems.
Vectors now interact.
✴️ Added: Manifest Vector
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Introduced Manifest — a rare item dropped only when a player kills another player
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Drop chance: 1 / 20
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No alternative sources, no automation
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Manifest items are extreme, situational, and often dangerous to use
🔗 Added: Vector Synergies
Vectors no longer exist in isolation.
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New synergy mechanics between:
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Virus + Anomaly
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Anomaly + Manifest
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Virus + Manifest
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Synergies do not create simple upgrades — they create new risks and strategies
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Some synergy items can:
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Reset fights
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Punish positioning
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Force entire groups to adapt their builds
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☢️ New High-Impact Items
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Added several endgame-level tools designed for group PvP
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These items are:
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Expensive to use
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Cooldown-based
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Built around risk, timing, and player interaction
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Example mechanics include:
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Area punishment
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Forced repositioning
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Stack-based scaling effects
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⚙️ Balance & Design Notes
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This mod is not balanced around fairness
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All new mechanics are designed for:
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Long SMP sessions
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5+ active players
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Emergent conflict and social dynamics
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Power always comes with a cost
🛠️ Fixes & Improvements
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Minor bug fixes related to anomaly triggers
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Stability improvements for synergy items
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Internal cleanup for future vector expansions
⚠️ Important
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This update may significantly change PvP dynamics on existing worlds
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Recommended for servers that embrace chaos, adaptation, and player-driven narratives
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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