smooth_progression-1.0.2-1.20.1.jar
Curse Maven Snippet
What's new
Progression & XP Overhaul
This update significantly improves the progression experience and provides more ways to level up naturally while playing.
Added
- Added configurable player XP level curves.
- Added progression XP from mining valuable ores.
- Added progression XP from harvesting mature crops.
- Added progression XP from fishing.
- Added configurable XP values for mining, farming, and fishing.
- Added improved boss XP rewards based on boss and player level.
- Added first-kill boss XP bonuses and reduced rewards for repeatedly farming the same boss.
- Added reduced XP rewards from spawner-generated mobs.
- Added persistent detection for player-placed ores to prevent mining XP exploits.
Improved
- Rebalanced late-game XP requirements to make progression toward levels 80–90 less grindy.
- Boss hunting is now a much more effective way to progress.
- Higher-risk exploration and combat are more rewarding than repeatedly farming low-level mobs.
- Improved progression XP performance and reduced unnecessary allocations.
- Optimized player-placed ore tracking while preserving existing world data.
Fixed
- Fixed player-placed ores incorrectly granting mining progression XP.
- Fixed Silk Touch ores being reusable for infinite progression XP.
- Player-placed ore detection now persists after restarting the world or server.
Configuration
Progression balancing can now be customized through the Smooth Progression XP configuration, including:
- Player XP curve
- Boss XP rewards
- Spawner XP multiplier
- Mining XP
- Farming XP
- Fishing XP
Existing progression mechanics remain compatible with the new system.
This mod has no additional files

