Smithing Progression

Expand Minecraft’s smithing progression with craftable Tiered templates, whetstones, material processing, and new Smithing Table upgrades.
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Smithing-Progression-1.21.108+26-universal.jar

File nameSmithing-Progression-1.21.108+26-universal.jar
Uploader
ADIO501ADIO501
Uploaded
Oct 16, 2026
Downloads
16
Size
31.4 MB
Mod Loaders
Fabric
File ID
9215268
Type
R
Release
Supported game versions
  • 26.3
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:smithing-progression-1712045:9215268"

Learn more about Curse Maven

What's new

  • Bodies stay limp: logged-out players and dead bodies have their walking animations and arm swings cleared.
  • Dragging uses a fixed grip: the feet stay anchored at the rescuer’s hands each tick, removing the gradual catch-up movement. The body turns around the held feet, and the rescuer’s hands track them when looking down.
  • Dragging collisions: the held body and its rescuer no longer push or physically block each other. The exception clears when you release the body.
  • Tall-block collisions: bodies slide along walls and edges instead of stopping all movement when one direction is blocked. One-block stepping remains.
  • Water: held bodies receive support in water and have downward motion suppressed. Normal gravity returns when released.
  • Better Combat blocking: the shield arm and shield item retain their blocking pose during attacks. Attack animations still move the main weapon arm.
  • Crawling matches sneaking speed: removed the extra slowdown that was stacking with Minecraft’s existing crawl-speed reduction.
  • Armor descriptions: full-set bonus headings and values now append after other tooltip handlers, including on broken armor. Broken pieces still cannot activate the bonuses.
  • Syringe size: all syringes use 0.5 scale when held or dropped, including their use-frame models and active treatment animations.

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