Smithing-Progression-1.21.2+26.3.jar
Curse Maven Snippet
What's new
New additions
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Lanterns reveal nearby ores through blocks, with glow colors matching each ore. They work while held, equipped on the belt, or placed.
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Lantern detection ranges increase from 3 blocks at Flint to 9 blocks at Echo.
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Added lantern crafting, upgrade templates, progression core requirements, and JEI recipe support.
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Added optional compatibility with Trinkets Updated, First-person Model, and Not Enough Animations.
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Added Netherite Fragments and Echo Splinters, with reversible nine-piece conversions from Netherite Scrap and Echo Shards.
Structure compasses
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Added the progression: Vanilla Compass → Pillager → Monument → Fortress → Bastion.
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Each recipe consumes the previous compass, four Paper, one Redstone Dust, and three tier materials.
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Tier materials are Iron Ingots, Gold Ingots, Diamonds, and Netherite Fragments respectively.
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Compasses locate Pillager Outposts, Ocean Monuments, Nether Fortresses, and Bastion Remnants in their appropriate dimensions.
Gameplay changes and fixes
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Echo Pearl now requires holding right-click for five seconds, with movement and sculk particle effects while charging.
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Releasing early, moving, taking damage, or switching items cancels charging without consuming an Unstable Eye.
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Stone tools can no longer harvest Iron Ore or Deepslate Iron Ore. Copper and higher pickaxes can.
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Fixed missing weapon attack animations when First-person Model is installed but disabled alongside Better Combat.
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Fixed offhand Whetstone repairs with Better Combat two-handed weapons, including spears.
This mod has no additional files

