better_zombies-0.2-1.20.1.jar
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Changelog
some balance changes:
lowered the default range of the smart zombie. made the zombie have higher vision range above him and lower below him.
allowed seperate follow range modification to each entity. made the zombie to start to follow you when either he is on grass or sky is visable or its night to allow more freedom in the day, as it was too hard.
made the zombie have equal priority to villagers and golem with player to allow the act of baiting it away from you, note if it already targeted you then it wont change target.
and lowered the health of the zombie
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