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Sleepy Hollows

Darkness falls, a boss to dread, armor strong - don’t lose your head!
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SleepyHollows - 1.1.2 - NEOFORGE - 1.21.1

File namesleepy_hollows-neoforge-1.1.2.jar
Uploader
satisfysatisfy
Uploaded
Oct 19, 2026
Downloads
117
Size
3.0 MB
Mod Loaders
NeoForge
File ID
9253312
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sleepy-hollows-1124163:9253312"

Learn more about Curse Maven

What's new

Changelog – Sleepy Hollows


[1.1.2]

Fixes

  • Fixed dedicated servers crashing on startup while registering the sanity packet

Additions

  • Added more parent biomes to the SleepyHollows Biome

Rarities

  • Reworked all item rarities to match the other Let's Do mods

Dependencies

  • Updated Foundation to 1.0.12

[1.1.1]

Creative Menu

  • The Sleepy Hollows tab now has two side tabs: Building and Adventure
  • Building holds all blocks, plants and decoration, Adventure holds items, gear, food and spawn eggs

Rarities

  • All items now use Foundation rarities with their own name colors instead of colors in the language files

Banner

  • The Completionist Banner is now named Completionist Banner: Sleepy Hollows and follows the naming scheme of the Let's Do Series

Hollow Planks

  • Right-clicking Hollow Planks with an axe cleanses them: an armored skeleton in Hauntbound gear appears and every Hollow Planks block within 32 blocks stops creaking

[1.1.0]

In mist and code, the Hollow wakes,
A newer realm, the old one shakes.
The moon now shines on brighter scenes -
Ported to 1.21.1, by haunted means.

Sanity

  • Sanity and all mob effects are back: Infected, Insanity, Bad Dream and Mental Fortitude
  • Sanity drains twice as fast at night inside the biome
  • Lanterns and Jack o'Lanterns protect your sanity within 4 blocks (sleepy_hollows:sanity_light tag)
  • Low sanity brings whispers, laughter and footsteps behind you
  • Each Hauntbound armor piece prevents 25% of sanity loss
  • Sanity food can now always be eaten, even when you're not hungry
  • Sanity can be disabled in the config
  • All sanity values, food values and ambience intervals are configurable

Horseman

  • Reworked boss fight with clear phases: two head phases, then an enraged final phase
  • Soulfire spirals are announced before they strike
  • The Horseman is shielded while his head is loose and his progress survives relogging
  • Summoning is now a ritual at the pedestal instead of an instant lightning strike
  • Guaranteed drop: Reins of the Spectral Horse
  • The Horseman targets the nearest player and his laugh now echoes through the Hollow

World

  • New biome fog that fades in and out smoothly, fully configurable
  • The biome now only plays its own music track and replaces the current music
  • Ambient sounds are rarer, spatial and echo
  • Fireflies around Sleepy Hollows flowers at night
  • Infected flowers emit a purple miasma
  • Infected Zombies now spawn at any time of day
  • Tombstones may awaken on their own at night and drop loot from gameplay/tombstone

Items

  • Splash Luminous Water can be thrown to cleanse flowers, cure Infected and restore sanity (Luminous Water + Gunpowder)
  • Loot Bags now give 2–4 items as intended and drop overflow at your feet
  • Spectral War Axe ignores half of the target's armor
  • Hauntbound armor now has durability and diamond-tier stats
  • Raubbau keeps its permanent Efficiency VIII, the random haste is gone
  • Completionist Banner grants Mental Fortitude
  • New Music Disc: Elias Thornwick - Into the Hollows, found in coffins or dropped by creepers killed by skeletons

Fixes

  • Fixed massive lag caused by hanging Spectral Lanterns
  • Fixed trees spawning hundreds of lanterns
  • Fixed dedicated Fabric servers crashing when the Horseman dies
  • Fixed NeoForge config values being ignored, the config is now sleepy_hollows-startup.toml
  • Fixed infinite skeleton and loot farming on active tombstones
  • Fixed pedestal cooldown being shared across all worlds
  • Fixed Infected affecting players in creative mode
  • Fixed missing common sources in the Fabric sources jar
  • Fixed the sanity bar not changing until sanity dropped below ~88

Localization

  • Reworked English and German texts: clearer advancement descriptions and consistent terms (Loot Bag, Spectral War Axe, Right-click)
  • German: Sanity is now "Verstand" everywhere, Hauntbound is consistently "Geistgebunden", plus several fixed block names and grammar errors

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