promotional bannermobile promotional banner

Slaves Engineering

Slaves Engineering is a technology mod centered around slave labor. Enslave villagers, turn them into obedient servants, and put them to work while you build an ever-growing industrial base powered by automation, energy, and logistics.
Back to Files

slaves-1.0.6.jar

File nameslaves-1.0.6.jar
Uploader
BeardBearBeardBear
Uploaded
Jul 28, 2026
Downloads
69
Size
5.8 MB
Mod Loaders
NeoForge
File ID
8527703
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:slave-1619628:8527703"

Learn more about Curse Maven

What's new

Fixes

Combustion Generator

  • Fix recipe
  • Fix item ghosting in input slot

Access Terminal

  • Fix item ghosting in input slot

Energy Orb

  • Fix item ghosting in input slot

Changes

Item pipe

  • Changed recipe

Energy Cable

  • Changed recipe

Research Terminal

  • Change textures for display text
  • Allow unlocking multiple recipe variants for the same result item (e.g. nuggets and block → ingot); fabricator + craft planner pick the best available source from stock

Slave Collar

  • Increase stack size to 64

Quantum Battery

  • Increase stack size to 64

New Feature/items

HUD

  • Edit status effect HUD icons with a configurable keybind (default Numpad 9): drag to reposition, toggle Visible/Hidden, Reset to vanilla position, Confirm to save inventory effect icons are unchanged
  • Add inventory slot for Anti-Gravity Disk when equipped, shows energy status and usage above the armor bar (hide/move via Numpad 9)
  • Add inventory slot for Night Vision Goggles (second custom slot) when equipped, shows energy and ON/OFF (toggle with L, hide/move via Numpad 9) night vision without potion buff/particles

Night Vision Goggles

  • New equippable item Night Vision Goggles, uses FE energy

Rift Grazer

  • Add baby variant

Miner Drone

  • Add lock against destroying, moving, or stopping the Miner Drone during fill
  • Add config option to disable Miner Drone placement and activation in custom dimensions
  • Improve top-layer fill intelligence (still not perfect)

This mod has no additional files