Slaughter & Hide (0.0.0-beta.36)
Curse Maven Snippet
What's new
v0.0.0-beta.36 - Farm animals tight scope (7 mobs)
Tighter farm scope: only the 6 true farm animals + polar bear. Removes horse family and llamas.
Changed (BREAKING)
- Scope cut from 13 to 7. Removed 6 families: horse, donkey, mule, and the 4 llama variants (brown/white/creamy/gray). Kept: cow, pig, sheep, chicken, rabbit, goat, plus polar bear (only non-farm mob requested to keep). Carcass definitions, blocks, items, recipes, head/mount/skeleton families and creative-tab entries removed. Skin set now 5 (cow/pig/sheep/goat/polar bear — chicken/rabbit have no skin item).
- Lang trimmed 300 → 240 keys in en_us/es_es (60 orphan horse/llama keys removed).
Fix
- 7-mob registry crash fixed. Carcasses.java static block and ModBlocks/ModItems registrations now consistent for 7 (previous beta.35 still referenced horse/donkey/mule RAW steaks in FOOD tab causing
cannot find symbol RAW_DONKEY_STEAK). - Polar bear carcass correctly restored with its 6 voxel shapes (hanging/lying/head variants) — previous minimal add had duplicated shapes due to dead-code leftovers from 77-mob dump.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
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