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Slaughter & Hide

Realistically butcher every mob in Minecraft: skin carcasses, cure hides into leather, cut meat, and cook it all at the butcher's table. Port of Butchery to NeoForge 26.2.
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Slaughter & Hide (0.0.0-beta.30)

File nameslaughter_hide-26.2-neoforge-26.2.0.57-0.0.0-beta.30.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Aug 21, 2026
Downloads
12
Size
1.7 MB
Mod Loaders
NeoForge
File ID
8698651
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:slaughter-hide-1652921:8698651"

Learn more about Curse Maven

What's new

v0.0.0-beta.30 - Fix CorpseBlock registration crash

Fixed a critical crash during mod loading where CorpseBlock entity types were being registered without valid blocks.

Fix

  • Added missing registerCorpseFamily() calls for all 10 humanoid CorpseBlock mobs (Zombie, Skeleton, Drowned, Husk, Vindicator, Evoker, Witch, Piglin, Piglin Brute, Ravager) in ModBlocks static initializer
  • Fixes Block entity type instantiated without valid blocks crash during mod loading

Total mobs ported

  • 70 generic carcass mobs (standard 5-stage system)
  • 10 CorpseBlock mobs (organ-harvesting system)
  • 4 special mobs (Enderman 8 cuts, Strider 3 cuts, Sniffer 3 cuts + fur + head, Turtle 7 cuts)
  • 84/79 mobs ported

Same features as beta.29, but with the CorpseBlock registration crash fixed. Users experiencing crashes with beta.29 should update to this version.

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