Slaughter & Hide (0.0.0-beta.29)
Curse Maven Snippet
What's new
v0.0.0-beta.29 - Fix duplicate item registration crash
Hotfix for the ExceptionInInitializerError caused by duplicate item registrations in ModItems static initializer.
Fix
- Fixed duplicate item registrations for goat meat cuts (were using same registry names as sheep):
raw_leg_of_lamb→raw_leg_of_lamb_goatraw_lamb_shoulder→raw_lamb_shoulder_goatraw_lamb_rib→raw_lamb_rib_goatraw_lamb_sirloin→raw_lamb_sirloin_goatraw_lamb_loin→raw_lamb_loin_goathoof→hoof_goat
- All goat meat items now have unique registry names
Total mobs ported
- 70 generic carcass mobs (standard 5-stage system)
- 10 CorpseBlock mobs (organ-harvesting system)
- 4 special mobs (Enderman 8 cuts, Strider 3 cuts, Sniffer 3 cuts + fur + head, Turtle 7 cuts)
- 84/79 mobs ported
Same features as beta.28, but with the duplicate registration crash fixed. Users experiencing crashes with beta.28 should update to this version.
All Relations
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- Embedded Library
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- Required Dependency
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