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Slaughter & Hide

Realistically butcher every mob in Minecraft: skin carcasses, cure hides into leather, cut meat, and cook it all at the butcher's table. Port of Butchery to NeoForge 26.2.
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Slaughter & Hide (0.0.0-beta.29)

File nameslaughter_hide-26.2-neoforge-26.2.0.57-0.0.0-beta.29.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Aug 21, 2026
Downloads
9
Size
1.7 MB
Mod Loaders
NeoForge
File ID
8698351
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:slaughter-hide-1652921:8698351"

Learn more about Curse Maven

What's new

v0.0.0-beta.29 - Fix duplicate item registration crash

Hotfix for the ExceptionInInitializerError caused by duplicate item registrations in ModItems static initializer.

Fix

  • Fixed duplicate item registrations for goat meat cuts (were using same registry names as sheep):
    • raw_leg_of_lambraw_leg_of_lamb_goat
    • raw_lamb_shoulderraw_lamb_shoulder_goat
    • raw_lamb_ribraw_lamb_rib_goat
    • raw_lamb_sirloinraw_lamb_sirloin_goat
    • raw_lamb_loinraw_lamb_loin_goat
    • hoofhoof_goat
  • All goat meat items now have unique registry names

Total mobs ported

  • 70 generic carcass mobs (standard 5-stage system)
  • 10 CorpseBlock mobs (organ-harvesting system)
  • 4 special mobs (Enderman 8 cuts, Strider 3 cuts, Sniffer 3 cuts + fur + head, Turtle 7 cuts)
  • 84/79 mobs ported

Same features as beta.28, but with the duplicate registration crash fixed. Users experiencing crashes with beta.28 should update to this version.

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