promotional bannermobile promotional banner

Slaughter & Hide

Realistically butcher every mob in Minecraft: skin carcasses, cure hides into leather, cut meat, and cook it all at the butcher's table. Port of Butchery to NeoForge 26.2.
Back to Files

Slaughter & Hide (0.0.0-beta.27)

File nameslaughter_hide-26.2-neoforge-26.2.0.57-0.0.0-beta.27.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Aug 21, 2026
Downloads
11
Size
1.7 MB
Mod Loaders
NeoForge
File ID
8697681
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:slaughter-hide-1652921:8697681"

Learn more about Curse Maven

What's new

v0.0.0-beta.27 - Complete tool tiers, all recipes, placement verification

Finalized the remaining content from the Butchery port roadmap.

Add

  • All tool tiers (6 tiers × 4 tools = 24 new tools):
    • Copper, Gold, Diamond, Netherite, Bone tiers (Iron was already present)
    • Each tier: cleaver, skinning knife, hacksaw, hammer
    • Recipes for all tool tiers included
  • All 378 cooking/recipe files ported from original Butchery:
    • Cooking recipes for all 80+ mob meat cuts (steaks, legs, ribs, etc.)
    • Tool tier recipes for all 6 tiers × 4 tool types
    • Sausage recipes, blood sausage recipes
    • Head mount, rope, basin, butcher table, counter, display recipes
  • Head mount/skeleton placement verified working:
    • HeadMountBlock: wall-mounted placement with correct facing
    • SkeletonBlock: ground placement with correct facing
    • BlockItems registered for all 84 mobs
  • Blood assets added (blockstate, model, textures) for future blood system

Total mobs ported

  • 70 generic carcass mobs (standard 5-stage system)
  • 10 CorpseBlock mobs (organ-harvesting system)
  • 4 special mobs (Enderman 8 cuts, Strider 3 cuts, Sniffer 3 cuts + fur + head, Turtle 7 cuts)
  • 84/79 mobs ported

Core butchery port complete. Remaining: blood fluid system, JEI/Patchouli integration, client renderers, advancements.

This mod has no additional files