Slaughter & Hide (0.0.0-beta.25)
Curse Maven Snippet
What's new
v0.0.0-beta.25 - Sniffer carcass (3 cuts + fur + head)
Implemented the Sniffer carcass with a 3-cut butchering system plus fur and head. Sniffer uses the standard carcass system with a cube-shaped model.
Add
- Sniffer — full butchering loop with 3 cuts + fur + head:
- Kill → hang from
Hook→ bleed → cut in sequence for fur, head, then 3 cuts - Fur cut drops animal_fat (1-8)
- Head cut drops sniffer_head
- Each meat cut drops raw_sniffer_steak (1-3) + animal_fat (1-8); cut 3 also drops bone
- Head display block available
- No head mount, skeleton, or skin
- Kill → hang from
- New items:
raw_sniffer_steak,sniffer_fur(internal) - Voxel shapes — cube for carcass, head uses same model
- Assets — blockstates, models, loot tables, textures copied and namespace-remapped
Change
- Sniffer now drops
torchflower_seedson death (swept by carcass system) - Fixed duplicate magma_cube registration in ModBlocks
Total mobs ported
- 70 generic carcass mobs (standard 5-stage system)
- 10 CorpseBlock mobs (organ-harvesting system)
- 3 special mobs (Enderman 8 cuts, Strider 3 cuts, Sniffer 3 cuts + fur + head)
- 83/79 mobs ported
Remaining special mobs: turtle (7 cuts), blaze, ghast
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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