Slaughter & Hide (0.0.0-beta.23)
Curse Maven Snippet
What's new
v0.0.0-beta.23 - Enderman carcass (8 cuts)
Implemented the Enderman carcass with the full 8-cut butchering system. Enderman uses the standard carcass system (not CorpseBlock) with 8 cutting stages, making it the most complex mob ported so far.
Add
- Enderman — full butchering loop with 8 cuts:
- Kill → hang from
Hook→ bleed → cut in sequence for head, then 8 cuts - Each cut drops raw_enderman_steak + animal_fat (cuts 4-8 also drop bone)
- Head and head mount display blocks available
- No skin, no skeleton
- Kill → hang from
- New item:
raw_enderman_steak - Voxel shapes ported 1:1 from original Butchery for all stages (hanging, lying, head, head_mount)
- Assets — blockstates, models, loot tables, textures copied and namespace-remapped
Change
- Enderman now drops
ender_pearlon death (swept by carcass system)
Total mobs ported
- 70 generic carcass mobs (standard 5-stage system)
- 10 CorpseBlock mobs (organ-harvesting system)
- 1 special mob (Enderman) (8-cut system)
- 81/79 mobs ported
Remaining special mobs: strider, sniffer, turtle (7 cuts), blaze, ghast
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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