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Slaughter & Hide

Realistically butcher every mob in Minecraft: skin carcasses, cure hides into leather, cut meat, and cook it all at the butcher's table. Port of Butchery to NeoForge 26.2.
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Slaughter & Hide (0.0.0-beta.23)

File nameslaughter_hide-26.2-neoforge-26.2.0.57-0.0.0-beta.23.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Aug 20, 2026
Downloads
14
Size
1.5 MB
Mod Loaders
NeoForge
File ID
8693981
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:slaughter-hide-1652921:8693981"

Learn more about Curse Maven

What's new

v0.0.0-beta.23 - Enderman carcass (8 cuts)

Implemented the Enderman carcass with the full 8-cut butchering system. Enderman uses the standard carcass system (not CorpseBlock) with 8 cutting stages, making it the most complex mob ported so far.

Add

  • Enderman — full butchering loop with 8 cuts:
    • Kill → hang from Hook → bleed → cut in sequence for head, then 8 cuts
    • Each cut drops raw_enderman_steak + animal_fat (cuts 4-8 also drop bone)
    • Head and head mount display blocks available
    • No skin, no skeleton
  • New item: raw_enderman_steak
  • Voxel shapes ported 1:1 from original Butchery for all stages (hanging, lying, head, head_mount)
  • Assets — blockstates, models, loot tables, textures copied and namespace-remapped

Change

  • Enderman now drops ender_pearl on death (swept by carcass system)

Total mobs ported

  • 70 generic carcass mobs (standard 5-stage system)
  • 10 CorpseBlock mobs (organ-harvesting system)
  • 1 special mob (Enderman) (8-cut system)
  • 81/79 mobs ported

Remaining special mobs: strider, sniffer, turtle (7 cuts), blaze, ghast

This mod has no additional files