slashloot-0.6.0+mc26.2-fabric.jar
Curse Maven Snippet
What's new
- Per-player decorated pots (Minecraft 1.20.5 and later). The loot pots in trial chambers now work like SlashLoot's chests: every player gets their own loot. Hit a pot (or right-click it with an empty hand) and your items pop out with a shatter effect that only you see. The pot stays for everyone else, and hitting it again does nothing. Arrows and other projectiles from a player claim that player's loot too and never break the pot. Pots can't be broken in survival; creative mode still removes them. Turn this off with
"instancePots": falseinconfig/slashloot.json. - Fixed: with
handleUnknownContainerson, a loot pot opened a broken one-slot menu and dropped nothing when broken. Pots are now handled on their own, whatever that setting says. - Minecraft 1.20.1 files (Fabric and Forge) are unchanged: 1.20.1 pots never hold loot.
Same files as 0.5.3: Fabric 1.20.1 to 26.3, NeoForge 1.20.6 to 26.3, and Forge 1.20.1 (also runs on NeoForge 1.20.1). Still server-side only, and vanilla clients can join.
This mod has no additional files

