Slabbed 0.6.1-alpha+1.21.1 — Fence connections and Sable lighting
Curse Maven Snippet
What's new
0.6.1-alpha+1.21.1
FIXED
- Placing a fitting post beneath a lowered slab now uses the available space correctly.
- Deep side placements follow the aimed face and stop at the actual landing surface.
- Placing supported blocks on farmland or dirt paths converts the support to dirt when appropriate; crops retain their farmland.
- Tilling or shovelling a lowered block preserves its placed height.
- Lowered campfire particles now rise from the visible fire.
- Refresh the first rendered frame immediately after a predicted placement.
- Correct Sable single-block object lighting above lowered solid surfaces — reported by @ALEILGOD (#87).
IMPROVED
- Reduce repeated client work by avoiding copies of unchanged height-marker data.
- Release labels now use major.minor.patch plus a maturity label, without numbered alpha or beta counters.
NEW
- Fence posts now meet a nearby slab ceiling across a half-block gap. The post keeps its placed height, and its visible connection can be targeted correctly.
Grass flicker at chunk boundaries remains under investigation. Reported by @ALEILGOD in #87; the issue remains open.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

