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SkyL1N3's Ship Structure

Transform Minecraft's oceans! Discover pirate ships, mysterious ghost ships and lighthouses, battle enemies, uncover hidden treasures and customize structures, loot and mobs with an in-game config menu!
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schiffstructure-1.3.0.jar

File nameschiffstructure-1.3.0.jar
Uploaded
Sep 7, 2026
Downloads
22
Size
2.4 MB
Mod Loaders
Fabric
File ID
8831882
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:skyl1n3-pirate-ship-1668615:8831882"

Learn more about Curse Maven

What's new

Changelog

This update expands the mod with three new large ship structures that naturally generate throughout Minecraft's oceans.

🏴 Pillager Ship

  • Added a new large Pillager Ship.
  • Naturally generates in the middle of the ocean.
  • Contains up to 36 Pillagers.
  • 5 captured Villagers can be found inside cages.
  • Special exclusion zones prevent Pillagers from spawning inside the Villager cages.
  • Added a special Pillager Captain.
  • The Captain's armor can be configured.
  • The Pillager Captain is guaranteed to drop a Totem of Undying.
  • Custom chest and barrel loot.
  • Random rotation during world generation.

💰 Merchant Ship

  • Added a new large Merchant Ship.
  • Naturally generates in the middle of the ocean.
  • Contains up to 36 Villagers.
  • Up to 5 Iron Golems protect the ship.
  • Additionally, 2 Pillagers can appear on the ship.
  • Villagers, Iron Golems, and Pillagers can be enabled or disabled separately.
  • The number of each mob can be adjusted in the config.
  • Custom chest and barrel loot.
  • Random rotation during world generation.

📦 Supply Ship

  • Added a new large Supply Ship.
  • Naturally generates in the middle of the ocean.
  • Focused on supplies, resources, and loot.
  • Custom loot tables for chests and barrels.
  • Chest and barrel loot can be enabled or disabled separately.
  • No additional mobs.
  • Random rotation during world generation.

⚙️ Config Improvements

All three new ships have been fully integrated into the existing config menu.

The new structures include configurable options such as:

  • Structure ON/OFF
  • Spacing and Separation
  • Chest and Barrel Loot
  • Mob Spawns
  • Mob Counts
  • Pillager Captain Armor

🛠️ New Test Commands

  • /pillagershiptest
  • /haendlershiptest
  • /versorgungsschifftest

🔧 Additional Improvements

  • Improved ocean generation for the new ships.
  • Optimized structure positioning and generation height.
  • Improved mob distribution across the ships.
  • Added protection against duplicate mob spawns caused by multi-part structures.
  • Added dedicated loot systems for the new structures.
  • Expanded the config menu to support the additional structures.
  • Improved scrolling behavior in the config menu.
  • Fixed various smaller issues related to structure and world generation.

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