schiffstructure-1.3.0.jar
Curse Maven Snippet
What's new
Changelog
This update expands the mod with three new large ship structures that naturally generate throughout Minecraft's oceans.
🏴 Pillager Ship
- Added a new large Pillager Ship.
- Naturally generates in the middle of the ocean.
- Contains up to 36 Pillagers.
- 5 captured Villagers can be found inside cages.
- Special exclusion zones prevent Pillagers from spawning inside the Villager cages.
- Added a special Pillager Captain.
- The Captain's armor can be configured.
- The Pillager Captain is guaranteed to drop a Totem of Undying.
- Custom chest and barrel loot.
- Random rotation during world generation.
💰 Merchant Ship
- Added a new large Merchant Ship.
- Naturally generates in the middle of the ocean.
- Contains up to 36 Villagers.
- Up to 5 Iron Golems protect the ship.
- Additionally, 2 Pillagers can appear on the ship.
- Villagers, Iron Golems, and Pillagers can be enabled or disabled separately.
- The number of each mob can be adjusted in the config.
- Custom chest and barrel loot.
- Random rotation during world generation.
📦 Supply Ship
- Added a new large Supply Ship.
- Naturally generates in the middle of the ocean.
- Focused on supplies, resources, and loot.
- Custom loot tables for chests and barrels.
- Chest and barrel loot can be enabled or disabled separately.
- No additional mobs.
- Random rotation during world generation.
⚙️ Config Improvements
All three new ships have been fully integrated into the existing config menu.
The new structures include configurable options such as:
- Structure ON/OFF
- Spacing and Separation
- Chest and Barrel Loot
- Mob Spawns
- Mob Counts
- Pillager Captain Armor
🛠️ New Test Commands
/pillagershiptest/haendlershiptest/versorgungsschifftest
🔧 Additional Improvements
- Improved ocean generation for the new ships.
- Optimized structure positioning and generation height.
- Improved mob distribution across the ships.
- Added protection against duplicate mob spawns caused by multi-part structures.
- Added dedicated loot systems for the new structures.
- Expanded the config menu to support the additional structures.
- Improved scrolling behavior in the config menu.
- Fixed various smaller issues related to structure and world generation.
This mod has no additional files