File Details
Sky Shadow Fix Alpha-0.1.1
- R
- Jun 28, 2026
- 62.78 KB
- 61
- 1.20.1
- Forge
File Name
Sky Shadow Fix_alpha-0.1.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
# Sky Shadow Fix alpha-0.1.1
## Fixed
- Added a vanilla fluid rendering fix so water surfaces receive the same sky-shadow correction as normal block geometry.
- Added Distant Horizons LOD compatibility by forcing low-skylight LOD quads in allowed dimensions back to full skylight, removing baked floating-island shadow patches without changing Distant Horizons global visual settings.
- Added a mixin plugin guard so the Distant Horizons compatibility mixin only applies when Distant Horizons is installed.
- Fixed hostile cleanup from high-altitude viewpoints by scanning the configured horizontal cleanup range across the full world height instead of only around the player's vertical position.
- Reduced the default hostile cleanup interval from 40 ticks to 20 ticks for faster removal of mobs standing in matched sky-shadow zones.
## Changed
- Bumped the internal mod version from `0.1.0-alpha` to `0.1.1-alpha`.
- Updated the packaged jar filename to `Sky Shadow Fix_alpha-0.1.1.jar`.
- Kept the default sky-island caster mode broad: `onlyNaturalTerrainCasters=false`, allowing all valid sky-blocking casters to be fixed by default.