Skillbound-Origins-Forge-1.20.1-2.2.0.jar
Curse Maven Snippet
What's new
Skillbound Origins v2.2.0 — Evolving Abilities
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Added automatic ability evolutions at levels 10, 25 and 50: Awakened, Ascended and Exalted.
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Reworked ability scaling for high-stat modpacks, including equipment bonuses and percentage-based healing.
Class upgrades
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Warrior: Blades scale with attack damage. Evolutions add more blades, longer duration, faster strikes and an Exalted shockwave.
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Rogue: Gains longer dashes, more empowered attacks, stronger damage bonuses, reduced cooldown and invisibility.
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Mage: Native Lightning Lance evolves through spell levels 3 / 5 / 7 / 10, respecting Iron’s configured limits. Later tiers improve casting speed.
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Paladin: Gains stronger damage reduction, max-health healing, teammate healing pulses and Exalted smites.
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Starry Mage: Gains additional impacts, larger radius and stronger spell-power scaling. The final Exalted impact deals double damage.
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Deathed Warrior: Soul Reap scales with attack damage, heals a percentage of max health and gains a follow-up cleave.
Skill trees and visuals
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Every Defense rank from 25 onward additionally grants 1% max health and 0.2 armor toughness.
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Every Spell Power rank from 25 onward additionally grants 2% max mana and 1% mana regeneration.
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Added glowing blades, animated runes, ward shields, stellar cores and slash effects.
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Added smoother XP progression, level-up animations and evolution notifications.
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Added B → Abilities to preview every evolution tier.
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Added server configuration multipliers for ability damage.
Existing character progress is preserved. Eligible characters receive their evolutions automatically.
This mod has no additional files

