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Skill Tree (RPG Series)

⭐️ Choose your path - Skills that shape your class

File Details

skill_tree-neoforge-1.4.0+1.21.1.jar

  • R
  • Mar 10, 2026
  • 2.39 MB
  • 407
  • 1.21.1
  • NeoForge

File Name

skill_tree-neoforge-1.4.0+1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:skill-tree-1311513:7740706"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

1.4.0 - Weapon Skills rework

DISCLAIMER: Reworked skill ID, and node IDs!

  • Added new skill tree tab to host independent weapon skills:
    • ID: skill_tree_rpgs:weapon_skills
    • 16 new skills
    • 1 static skill, and 1 choice out of 2, per weapon type
    • default point cap of 6
  • Reworked skill tree tab ID:
    • skill_tree_rpgs:skill_tree_rpgs -> skill_tree_rpgs:class_skills
  • New skill ID formulas
    • Spell modifiers: class_tier_{tier}_spell_{choice}_modifier_{modifier} - for example archer_tier_3_spell_1_modifier_2
    • Passive spells: class_tier_{tier}_passive_{choice} - for example archer_tier_3_passive_1
    • Also applies to skill tree node IDs
  • Add conditional attributes feature
  • Fixed missing cooldowns on some warrior passives
  • Reworked warrior "Trample" skill, replaced by "Second Wind"