File Details
simulatednights-1.11.2-1.1.1.jar
- R
- Dec 29, 2016
- 56.49 KB
- 1.3K
- 1.11.2+6
File Name
simulatednights-1.11.2-1.1.1.jar
Supported Versions
- 1.11.2
- 1.11.1
- 1.11
- 1.10.2
- 1.10.1
- 1.10
- 1.9.4
v1.1.1
Changes
- Backwards compatible port to MC 1.11.2 from 1.11
Patches
- Fixed bug where the /simulate command only ran in one dimension, even if passed 'all' as an argument.
v1.1.0
Changes
- Allowed night/command simulations to run across multiple ticks.
- Added the ability to update all entities (rather than just tile entities). [This is disabled for night simulation by default, but can be enabled via config.]
- Allowed master sound volume to fade to silence as the player falls asleep.
- Replaced config for disabling night simulation with individual configs for enabling entities/ tileentities/blocks.
- Added a configs for:
- The number of ticks simulated per server tick (for night/command simulation).
- Whether or not the night simulates over multiple ticks.
- Setting the range over which sounds fading out over (or disabling it).
- Fixed update checking.
Patches
- Fixed update checking.
v1.0.0
Initial release.

