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Simply Screens

Simple screens that display images from local files or the web.
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Simply Screens 0.10.2 - NeoForge 26.2

File namesimply_screens-neoforge-26.2-0.10.2.jar
Uploader
NsTutNsTut
Uploaded
Oct 30, 2026
Downloads
22
Size
470.1 KB
Mod Loaders
NeoForge
File ID
9368045
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:simply-screens-1188741:9368045"

Learn more about Curse Maven

What's new

Simply Screens 0.10.2

  • Prevent image uploads and downloads from flooding the game connection on slow Wi-Fi and mobile data.
  • Use shared PacketWeave connection budgets, 4 KiB chunks and receiver receipts before sending more media.
  • Read upload files, ingest incoming images, write caches and decode received images on bounded workers. Create textures on the render thread.
  • Bind image download packets to unique request IDs; reject stale, excessive and stalled transfers without disconnecting players.
  • Validate and decode complete images before atomically publishing cache files; malformed downloads cannot poison the cache or block a valid retry.
  • Release failed/rejected transfers from the 30-second in-flight reservation and use a separate two-second retry cooldown, avoiding both blank screens until timeout and per-frame retry storms.
  • Serialize the final cache generation/request/peer check and atomic publication with invalidation and disconnect cleanup; cancelled workers discard their staged files and decoded images rather than restoring stale media.
  • Require PacketWeave 0.1.5 or newer. Update clients and servers together because the media packet format changed. Existing image libraries and caches remain compatible.

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