File Details
SimpleWaypoints-1.20.1-1.0.3.jar
- R
- May 22, 2026
- 154.26 KB
- 7
- 1.20.1
- Forge
File Name
SimpleWaypoints-1.20.1-1.0.3.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
1.0.3
New Features:
- Added 10 new icons (total 20 icons available)
- Added customizable RGB color picker for each waypoint
- Added color preview box in edit screen
- Added server integration with Simple Waypoints [Server] mod
- Admin waypoints from server displayed with red [A] tag
- Admin waypoints are read-only for players (no edit, delete or hide buttons)
- Added personal waypoints sent from server to specific players
- Added mod verification system (server can require client mod)
- Added JSON config file (
config/simple_waypoints_settings.json) - Added configurable render distance for world markers (0 = infinite)
- Added configurable HUD display distance (0 = infinite)
- Added configurable keybinds in config (can be set to "none" to disable)
- Added permission controls in config (allow/deny create, edit, delete, hide)
- Added force HUD always on option for modpacks
- Added distance display in waypoint list screen
- Added duplicate waypoint protection for server-sent waypoints
- Waypoint data directory renamed to
config/simple_waypoints/ - Automatic migration of old waypoint files from previous versions
Fixes:
- Fixed depth test not restoring after render errors
- Fixed GPU flush called per waypoint instead of once per frame
- Fixed admin waypoints saving to local files unnecessarily
- Fixed outdated admin waypoints loading from local cache on rejoin
- Fixed HUD arrows pointing in wrong directions
- Fixed double-brace initialization causing memory leaks in edit screen
- Fixed coordinate labels overlapping input fields in edit screen
- Fixed distance text overlapping coordinates in waypoint list
Technical:
- Switched from MD5 to SHA-256 for world ID hashing
- Removed unused network handlers (NetworkHandler, CreateWaypointPacket, DeleteWaypointPacket, AdminWaypointSyncPacket)
- Improved render performance with single buffer flush per frame
- Added proper error handling for render state restoration

