promotional bannermobile promotional banner

Simple Waypoints

Simple client-side waypoint system. Create, edit and see waypoints through walls with distance display. Press J or your assigned key to open menu.

File Details

SimpleWaypoints-1.20.1-1.0.3.jar

  • R
  • May 22, 2026
  • 154.26 KB
  • 7
  • 1.20.1
  • Forge

File Name

SimpleWaypoints-1.20.1-1.0.3.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:simple-waypoints-1440757:8126011")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

1.0.3

New Features:

  • Added 10 new icons (total 20 icons available)
  • Added customizable RGB color picker for each waypoint
  • Added color preview box in edit screen
  • Added server integration with Simple Waypoints [Server] mod
  • Admin waypoints from server displayed with red [A] tag
  • Admin waypoints are read-only for players (no edit, delete or hide buttons)
  • Added personal waypoints sent from server to specific players
  • Added mod verification system (server can require client mod)
  • Added JSON config file (config/simple_waypoints_settings.json)
  • Added configurable render distance for world markers (0 = infinite)
  • Added configurable HUD display distance (0 = infinite)
  • Added configurable keybinds in config (can be set to "none" to disable)
  • Added permission controls in config (allow/deny create, edit, delete, hide)
  • Added force HUD always on option for modpacks
  • Added distance display in waypoint list screen
  • Added duplicate waypoint protection for server-sent waypoints
  • Waypoint data directory renamed to config/simple_waypoints/
  • Automatic migration of old waypoint files from previous versions

Fixes:

  • Fixed depth test not restoring after render errors
  • Fixed GPU flush called per waypoint instead of once per frame
  • Fixed admin waypoints saving to local files unnecessarily
  • Fixed outdated admin waypoints loading from local cache on rejoin
  • Fixed HUD arrows pointing in wrong directions
  • Fixed double-brace initialization causing memory leaks in edit screen
  • Fixed coordinate labels overlapping input fields in edit screen
  • Fixed distance text overlapping coordinates in waypoint list

Technical:

  • Switched from MD5 to SHA-256 for world ID hashing
  • Removed unused network handlers (NetworkHandler, CreateWaypointPacket, DeleteWaypointPacket, AdminWaypointSyncPacket)
  • Improved render performance with single buffer flush per frame
  • Added proper error handling for render state restoration