forgesimpleindicatorcoordinates-1.8.0.jar
Curse Maven Snippet
What's new
Added:
🧭 Nether coordinates
The coordinates block can now show a converted X/Z line: in the Overworld you see your Nether position (÷8), in the Nether you see your Overworld position (×8). The line is hidden in the End, where the conversion makes no sense.
📦 Chunk coordinates
A separate `Chunk: 12, -7` line — handy for slime chunks, plot borders and grid-based builds.
🌳 Biome and dimension
A line with your current biome and dimension. Names come from the game and are localised; when a modded biome has no translation, a readable id is shown (`Cherry Grove` instead of `cherry_grove`).
⌨️ Per-element keybinds
Four new bindings in the "Simple Indicator Coordinates" category (unbound by default): toggle coordinates, direction, time and FPS/ping. The new state is shown above the hotbar after you press a key.
🙈 HUD hides on F1
The indicators used to stay on screen while the vanilla HUD was hidden. Now F1 hides them too; open screens and chat already hid them.
📐 Multi-line coordinates block
The coordinates block now supports several lines: frame size, width, height and automatic stacking are computed from the longest line and the line count.
Changed:
- The new lines are toggled separately in the coordinates settings and are off by default, so updating does not change the familiar HUD
- The positioning grid and auto-stack take the height of a multi-line block into account
Fixed:
- Broken glyphs in the settings panel: emoji missing from the Minecraft font are replaced with text, so readable labels show up instead of empty squares
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