If you don`t love to install large mods like IC2, Mekanism, or Thermal Expansion for multiply ores, then I found a solution!
Mod add one block, but its functions are absolutely the same as other crushers.
Craft:
Machine Core:
Coal Grinder:
Modpacks
-Yes, you can use my mod for modpacks
Source code
- Yes, use my code! =)
If you want to support me - CLICK ON "DONATE"
My social link:
Thank you all for the support, downloading, and help!
Is compatible with EvilCraft to grind Dark Gems to Crushed Dark Gems?
In reply to oddmess13:
Nope
Can you make it compatible with the grinding resources of the AE2 ?
Certus crystal
Quartz
Fluix Crystal
into their respective dusts?
1.16.4?
In reply to busfahrerviktorrr:
Yep, soon with 1.16.5
Your description says crasher, but I think you mean to say crusher.
Fix for 1.16.3:
There are common simple fixes for older mods - check & understand the type of license chosen for each mod beforehand though, I'm not a lawyer. I'll just post the info here - what you do with it is up to you.
This can fix the following 3 loading errors:
1. incorrect mc version;
2. incorrect forge version (sometimes a newer forge is required which will make other mods fail or will crash the game entirely);
3. requires licence info.
To fix these errors:
1. unzip/decompress the [ModFileName].jar file
2. edit the mods.toml file in the META-INF folder - its a simple text file
3a. replace the mc/forge version with the required version (&/or);
3b. add ONE of the following lines (or edit it to match the mods license info displayed under the "About Project" info in the top right):
license="All rights reserved"
license="Public Domain"
license="MIT"
(etc, including the double quote marks; you may need BOTH steps)
4. save the mods.toml
5. zip/compress the files & folders into a 'zip' format {ie. not arj, rar, arc, etc}
6. rename the [ModFileName].zip file to a [ModFileName].jar file
7. put the new jar file into your mods folder & delete/move/backup the original mod file
8. start mc
It may seem difficult but its not. If you're not used to zip files you may need to make sure that the zip file you created did not include the 'root' or 'parent' folder, but thats a simple fix.
16.3 how soon?
will there be an update for version 1.16.3?
In reply to juliawastaaken:
Yes, Im update mod for this version, but I have little time for it=(
How would I go about adding recipes for other ores?
In reply to DBock:
Nohow, only Vanilla Ores
In reply to DBock:
Search Internet of Make Datapack. and falow this form
for Now, this is only way
{
"type": "simplegrinder:grinder",
"ingredient": {
"item": "minecratstone" //Input
},
"result": {
"item": "minecraft:gravel", //Output
"count": 2 //OutputCount
},
"cookingtime": 100 // How long to work
}
Any plan on offering a config to adjust how many dusts you receive? As well as adjusting the smelting speed? I love the simplicity of this mod, I just wish I could adjust things :P
EDIT: I also ran into the problem "kjrsysy" had with breaking it with your hand in 1 shot, then nothing drops.
In reply to xerraldis:
I hate Mojang with drops system, later I fix it
i use v 16.0.5 and have some problem.
1. can you change this machines hardness?my machine broken with hand in few second.(also nothing drop) it's too weak.
2. can you add jei support? with out it, my custom recipe check is too hard.
3. can you change your test recipe and change it? it has double recipe data in zip(in fact , they has triple it).
and more bad thing is, this's are has 150 cooking time. (without wooden blocks)every vanila fuels have 50 and it's doubles.(ex stick is 50. wooden tool has 100(x2) and coal has 800(x2x2x2x2)).can you check them?
where is the 1.12.2 crafttweaker documentation? i even checked the 1.12.2 branch source code and couldn't find any compat even though the last 1.12.2 update states in it's changelog it has crafttweaker support D:
Is there gonna be a 1.15.2 Version?
In reply to miketmpreal:
Yep, gotta
Krutoi mod!!