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Simple Craft Editor

An in-game editor for Minecraft crafting recipes. Disable recipes, tweak existing ones, or build brand-new ones on the fly — no datapacks, no restarts. Changes take effect immediately.
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SimpleCraftEditor-neoforge-26.1.2-1.2.0.jar

File nameSimpleCraftEditor-neoforge-26.1.2-1.2.0.jar
Uploader
MateoF024MateoF024
Uploaded
Sep 7, 2026
Downloads
8
Size
267.3 KB
Mod Loaders
NeoForge
File ID
8833033
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:simple-craft-editor-1619854:8833033"

Learn more about Curse Maven

What's new

Version 1.2.0

Five Minecraft versions, three more recipe types, and recipes that can care about the data on an item.

Added

  • Minecraft 1.21.11, 26.1.2 and 26.2, on Fabric and NeoForge
  • REI support, beside JEI and EMI: drag items and fluids onto the editor's slots, and press the key over its list to open a recipe
  • Cobblemon's campfire pot: both of its recipe types, with the seasoning rules — which item tag a player may add to the pot, and which of the seven properties the dish takes from it
  • Smithing table upgrades: diamond gear into netherite, and whatever else a pack adds
  • Data as part of a crafting recipe. A recipe can require the data on the items placed in the grid, so it works with the chest actually named "Pepito" and not with any chest; and the result can be baked in exactly as it was left. Four ways to decide where the crafted result's data comes from
  • Shift + the editor key over an item with no recipe starts a new one that makes it
  • A tag in a slot now shows the items the tag holds, one after another, instead of a stand-in
  • Every button whose label does not say what it will do has a line that does

Fixed

  • The editor key could not find a recipe whose interesting output was not its main result — Create's crushing recipes, among others
  • Editing a recipe with JEI installed froze the game for a second or two while JEI rebuilt itself
  • Typing a recipe id that does not exist said the recipe had been written by a script
  • Large parts of the interface appeared in English when playing in Spanish

Changed

  • Saving returns to the recipe list, where the recipe now is, and messages fade instead of staying on screen
  • A recipe whose result carries components — a suspicious stew, a named item — opens in the visual editor and keeps those components, rather than falling back to raw JSON

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