Description
Thank you guys for your all downloads you have done
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For player who builds grinders this structure can be very unbalanced and valuable.
Castles has bug to spawn less often in roofed forest, that is cause of minecraft structure generator logic, that to place structure on surface of the world trying to find first block on the chunk as grass from up to down that is hard
Version 1.3.0:
-replaced old castle spawn in cold biomes to reloaded variant, in roofed forest old one is spawning still (you will see nothing new in reloaded castles, it's just rebuild)
Version 1.4.0:
-removed rest of vines from castles
-natural spawned structures are not levitating in air, castle under itself got cobblestone and gets stairs (spawns by half in ground, to be corrected), lumberjacks under itselfs got dirt
-fixed snow lumberjack tent spawn, due for unknown reason it not spawned in contrast to snow reworked castles
-added new experimental structures: blacksmith and mine
-cobweb at houses have now small chance to spawn
Informations about spawning:
Castle spawns in 500 per 1000000 chunks
Huts and tents spawns in 1300 per 1000000 chunks
Mcrator: https://mcreator.net
Program to making 3D models: https://www.blockbench.net
Version 2.0.0:
I have a idea about spawning structures around castles, but thinking about proceduring it in mcreator by single person is more demoralizing than you think;
and even if i made that version it will ends in a beta, (when structures will spawn underground or on the air) so designed for flat worlds bests.
As you want you can comment our mod and describe your fellings on the current version, bugs that should be fixed, or changes that we should do to upgrade mod.
Enjoy ;)












