SiliconAgeAlpha-0.1.3.jar
Curse Maven Snippet
What's new
New
Quarry: fluids
- A compartment tank for the pump: each fluid in its own compartment. LV 1, MV 2, HV 3, EV 4 compartments of 16,000 mB.
- Tank Extension module: +32,000 mB to every compartment and to the washing tank (up to 4).
- Tanks tab: gauges for the four compartments and the washing tank. Each compartment has:
- its own output side;
- Clear, for energy;
- To filter, Pin (the compartment takes only its fluid);
- Auto - the quarry pushes the fluid out itself.
- A fluid filter (only the list / all but the list) and a Tank full setting: leave it in the world, pause, destroy, or turn lava into obsidian and water into ice.
- Fluid Vein module: the pump takes a whole lake, even past the area (8-64 blocks by tier).
- The washing tank is now 32,000 mB and has a Refill button - it tops up with water from the pump's tanks.
Field generator
- A new Zone tab; the tabs now take two rows.
- Size and shape: radius, height (stretched or squashed spheres, a prism short of the whole world height), an offset up to 32 blocks on X / Y / Z.
- Centre: every node, the middle of the cluster, or a point where you stand. Shape.
- Preview: changes first show in the world as a white dashed outline and apply with a button.
- Looks: outline (with the shell / always / with a wrench / never), running dashes, animation (pulse / waves / none), brightness, node beams, a hum at the nodes.
- RGB colours: shell, outline, sparks and flashes. 8 ready colours or R, G, B sliders.
- The tab's bottom line shows the field's volume and upkeep.
Interface
- A new energy gauge in every machine: a steel frame, a holo screen with segments and a glowing edge, the percentage. Coloured by charge: green / orange / red.
- New fluid and gas tank gauges in machines and generators, in the quarry's style: a status lamp, segments in the fluid's texture, a level column. The fill percentage is in the tooltip.
Fixed
- The quarry's pump couldn't empty water: the infinite-source rule refilled it. It now takes the whole body of water, and it doesn't come back.
- The quarry's pump didn't collect water and lava that had turned into flowing blocks. Other mods' fluids are pumped too now.
- An extracting pipe pulled fluid even with nowhere to put it. The fluid got stuck and showed up in other lines.
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