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Signals

Abandoned
Mod that adds OpenTTD/Factorio style signaling and more!

File Details

Signals-1.12.2-1.3.0-6-universal.jar

  • B
  • Apr 15, 2018
  • 1.71 MB
  • 595
  • 1.12.2

File Name

Signals-1.12.2-1.3.0-6-universal.jar

Supported Versions

  • 1.12.2

The Signals logic has been completely rewritten to not require an entire rail network to be chunkloaded for the logic to work.

 

-The Signals mod no longer requires chunkloading of the rail network.

-Removed Path Signal, as it is rendundant (it can be replaced on intersections by Chain Signals). Any Path Signals in existing worlds get converted to Chain Signals upon chunk load.

-Performance upgrades (Rail Network now caches stuff like sections, edges, for improved pathfinding times. Additionally, network updating requires mostly off-thread. More is to be gained).

-Improved network visualization options (added a config to alter what is shown when).

-Added Chunkloader Upgrade, which, when applied to a cart, will keep a 3x3 area of chunks chunkloaded centered around the cart.

 

-Bugfix: Crash when placing down a signal next to a large rail section.