File Details
signalnet-1.0.0.jar
- R
- Feb 11, 2026
- 412.79 KB
- 127
- 1.21.1
- NeoForge
File Name
signalnet-1.0.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
SignalNet 1.0.0 (NeoForge 1.21.1 / 21.1.218)
- Replaced global chat with server-authoritative local/radio communication.
- Added full signal infrastructure: Radio Tower, Signal Relay, Encryption Terminal, Signal Jammer, Wiretap Node, Satellite Uplink.
- Added survival-ready item set: Handheld Radio, Radio Battery, Encryption Key, Signal Scanner, Decryptor Device, Emergency Beacon, Quantum Circuit, Crypto Alloy.
- Added complete survival crafting recipes for all SignalNet blocks/items.
- Implemented SavedData-backed signal network with 8x8 region caching and scheduled rebuilds for multiplayer performance.
- Added encrypted channel system with signed keys, expiration, revocation tracking, and anti-NBT-forgery validation.
- Added server-side cooldown/cost/risk systems for radio transmit, decryptor, and emergency beacon.
- Added PvP/siege/destruction safety controls and feature toggles in server config.
- Added jammer limits, recipient caps, key caps, and tax/cooldown scaling for balance on faction servers.
- Updated GUI/tooltips to show survival costs, cooldowns, risk warnings, and progression impact.
- Upgraded all textures to 128x128 industrial-tech style.
- Fixed creative-inventory tooltip crash from unsigned/empty key data.
- Moved Blockbench reference models out of runtime model loading path to reduce client log noise.